Welcome!

You will be redirected in 30 seconds or close now.

ColdFusion Authors: Yakov Fain, Jeremy Geelan, Maureen O'Gara, Nancy Y. Nee, Tad Anderson

News Feed Item

American Council on Exercise (ACE) Announces Study Findings on Fitness Benefits of Nintendo Wii

Leader in Fitness Industry Releases Proven Data on Health Benefits of Popular Interactive Video Game in Conjunction with Univers

SAN DIEGO, July 22 /PRNewswire/ -- The American Council on Exercise (ACE), America's leading authority on fitness and one of the largest fitness certification, education and training organizations in the world, today announced key findings of an exclusive study conducted at the University of Wisconsin, La Crosse Exercise and Health Program, on the Nintendo Wii. Investigating the potential fitness benefits of Wii Sports, including baseball, bowling, boxing, golf and tennis games, the ACE study revealed that playing Wii Sports increases heart rate, maximum oxygen intake and perceived exertion, which ultimately translates to calories burned.

"With interactive video games becoming more popular than ever before and Americans now spending an average of 19 to 25 hours per week watching TV and playing video games, we set out to discover whether or not the Wii is truly beneficial as an exercise tool," said Cedric X. Bryant, Ph.D., chief science officer. "While they have managed to get traditional gamers off the couch and our results show that Wii Sports offer more of a cardio benefit than sedentary games, we believe there is no substitute for the real sport."

Coming in at number one in the study, Wii boxing produced the most significant results, approximately 216 calories per 30 minutes, followed by tennis, baseball, bowling and lastly golf, which came in at 159, 135, 117, and 93 calories respectively. None of the Wii games burned more calories than if participating in the actual activity. Actual bowling burns twice as many calories -- tennis and baseball also showed significant differences. The Wii's golf game burns a little less than one calorie per minute than hitting balls at the driving range (3.1 calories per minute vs. 3.9 calories per minute).

While playing the Wii does not produce as good a fitness benefit as playing the real sport, the video games proved to burn more calories and increase energy expenditure than playing a sedentary video game. According to the ACE study, users can burn anywhere between 3.1 calories (golf) to 7.2 calories (boxing) per minute playing Wii Sports. Boxing was the only Wii game tested that would be considered intense enough to maintain or improve cardiorespriratory endurance as defined by accepted industry standards.

The study tested men and women between the ages of 20-29 years old and was led by John Porcari, Ph.D., Karel Schmidt, B.S., and Carl Foster, Ph.D. An ACE-sponsored study examining the new Wii Fit is currently underway.

A complete study summary appears in the July/August 2008 edition of ACE Fitness, Matters magazine or on the ACE Web site at http://www.acefitness.org/getfit/studies/WiiStudy.pdf.

The Nintendo Wii, launched in the fall of 2006, is an exergame that requires users to apply physical movements to manipulate actions of a video game.

About ACE

The American Council on Exercise (ACE), America's premier certification, education and training organization, is a nonprofit organization dedicated to promoting the benefits of physical activity and protecting consumers against unsafe and ineffective fitness products and instruction. ACE sponsors university-based exercise science research and is the world's largest nonprofit fitness certifying organization. For more information on ACE and its programs, call (800) 825-3636 or log onto the ACE Web site at http://www.acefitness.org/.

The American Council on Exercise

CONTACT: Tara Shaffer of Formula, +1-619-234-0345,
[email protected], for The American Council on Exercise

Web site: http://www.acefitness.org/

More Stories By PR Newswire

Copyright © 2007 PR Newswire. All rights reserved. Republication or redistribution of PRNewswire content is expressly prohibited without the prior written consent of PRNewswire. PRNewswire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

IoT & Smart Cities Stories
Nicolas Fierro is CEO of MIMIR Blockchain Solutions. He is a programmer, technologist, and operations dev who has worked with Ethereum and blockchain since 2014. His knowledge in blockchain dates to when he performed dev ops services to the Ethereum Foundation as one the privileged few developers to work with the original core team in Switzerland.
Andrew Keys is Co-Founder of ConsenSys Enterprise. He comes to ConsenSys Enterprise with capital markets, technology and entrepreneurial experience. Previously, he worked for UBS investment bank in equities analysis. Later, he was responsible for the creation and distribution of life settlement products to hedge funds and investment banks. After, he co-founded a revenue cycle management company where he learned about Bitcoin and eventually Ethereal. Andrew's role at ConsenSys Enterprise is a mul...
René Bostic is the Technical VP of the IBM Cloud Unit in North America. Enjoying her career with IBM during the modern millennial technological era, she is an expert in cloud computing, DevOps and emerging cloud technologies such as Blockchain. Her strengths and core competencies include a proven record of accomplishments in consensus building at all levels to assess, plan, and implement enterprise and cloud computing solutions. René is a member of the Society of Women Engineers (SWE) and a m...
If a machine can invent, does this mean the end of the patent system as we know it? The patent system, both in the US and Europe, allows companies to protect their inventions and helps foster innovation. However, Artificial Intelligence (AI) could be set to disrupt the patent system as we know it. This talk will examine how AI may change the patent landscape in the years to come. Furthermore, ways in which companies can best protect their AI related inventions will be examined from both a US and...
In his general session at 19th Cloud Expo, Manish Dixit, VP of Product and Engineering at Dice, discussed how Dice leverages data insights and tools to help both tech professionals and recruiters better understand how skills relate to each other and which skills are in high demand using interactive visualizations and salary indicator tools to maximize earning potential. Manish Dixit is VP of Product and Engineering at Dice. As the leader of the Product, Engineering and Data Sciences team at D...
Bill Schmarzo, Tech Chair of "Big Data | Analytics" of upcoming CloudEXPO | DXWorldEXPO New York (November 12-13, 2018, New York City) today announced the outline and schedule of the track. "The track has been designed in experience/degree order," said Schmarzo. "So, that folks who attend the entire track can leave the conference with some of the skills necessary to get their work done when they get back to their offices. It actually ties back to some work that I'm doing at the University of San...
When talking IoT we often focus on the devices, the sensors, the hardware itself. The new smart appliances, the new smart or self-driving cars (which are amalgamations of many ‘things'). When we are looking at the world of IoT, we should take a step back, look at the big picture. What value are these devices providing. IoT is not about the devices, its about the data consumed and generated. The devices are tools, mechanisms, conduits. This paper discusses the considerations when dealing with the...
Bill Schmarzo, author of "Big Data: Understanding How Data Powers Big Business" and "Big Data MBA: Driving Business Strategies with Data Science," is responsible for setting the strategy and defining the Big Data service offerings and capabilities for EMC Global Services Big Data Practice. As the CTO for the Big Data Practice, he is responsible for working with organizations to help them identify where and how to start their big data journeys. He's written several white papers, is an avid blogge...
Dynatrace is an application performance management software company with products for the information technology departments and digital business owners of medium and large businesses. Building the Future of Monitoring with Artificial Intelligence. Today we can collect lots and lots of performance data. We build beautiful dashboards and even have fancy query languages to access and transform the data. Still performance data is a secret language only a couple of people understand. The more busine...
Enterprises have taken advantage of IoT to achieve important revenue and cost advantages. What is less apparent is how incumbent enterprises operating at scale have, following success with IoT, built analytic, operations management and software development capabilities - ranging from autonomous vehicles to manageable robotics installations. They have embraced these capabilities as if they were Silicon Valley startups.